
The Toreador are behind the legends of vampires who seduce and entice their prey with beauty, love and sensuality. Their talent and beauty is nothing but a hunter’s camouflage. Shifting through the shadows, the Saboteur utilizes defensive contraptions to punish reckless enemies. By mastering the creatures of nature as well as the Beast within, the Prowler gains unparalleled abilities to track and reveal their enemies. Immense strength is channeled through the fist of the Vandal, making them bring the combat up close and personal with enhanced durability and crushing force.Īs spymasters of the undead and masters of the underground, they collect information and sell it for a dear price. The Brute comes to defense of their allies while keeping enemies at bay. Quick to anger and always passionate, they are often pointed to as a clan of unruly rebels and roughnecks that should not be messed with. At this time there are 9 archetypes, representing 5 of the clans from Vampire: The Masquerade. Though it is deadly to Kindred, to mortals the gas is harmless and appears colorless.īloodhunt features multiple characters to play as, called Archetypes, which are representatives of specific Kindred Clans.
Bloodhunt playtest skin#
Getting caught in the Red Gas will result in final death if you do not get out of it in time as it reacts to a Kindred's skin on contact as if it were sunlight. The longer the match lasts, the more of the map the gas will cover. They use it to surround parts of Prague and then let it expand in steps. The Red Gas is a mysterious weapon being deployed by the Entity in an attempt to purge the city of Kindred. Those who can make their way past them or defeat them may find items of significant power being guarded by them however. They are most often found in groups of 3 or more and can quickly turn the tide against any vampire that they catch unaware.
Bloodhunt playtest how to#
They know how to tell the difference between mortals and vampires, so sneaking past them is rarely an option. The Entity is hellbent on exterminating all Kindred and will not think twice before opening fire against players if they get too close. If the player kills a mortal or is caught feeding, a Blood Hunt will be called on them, marking the offending player on the map and making them visible even through walls to all other players on the map for an extended duration. If a mortal sees the use of supernatural powers, they will panic causing them to alert others to the offending player's location. Though the goal is to hunt Anarchs in the city, the Masquerade must still be maintained. The player starts with 3 slots and can obtain up to 12 by performing diablerie on players or feeding on Entity hunters. Sanguine - Increases health regeneration.Phlegmatic - Reduces cooldown of Archetype power.



1.1.1 Mortals, Feeding, & Blood Resonance.
